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One World, Two Planes of Existence, and a Great War that could bring ruin to all. Dragons vs Demons, and a plethora of species in between. Which side will you chose?


    Elves: The Once Fair Fertility Folk

    The Fierce Fire
    The Fierce Fire
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    Posts : 40
    Join date : 2019-09-07
    Age : 34
    Location : Maine

    Elves: The Once Fair Fertility Folk Empty Elves: The Once Fair Fertility Folk

    Post by The Fierce Fire Sat Sep 07, 2019 2:29 pm

    ✨ Myths ✨


    The elves were originally thought to be fertility gods by anyone who had seen them, often pictured as youthful-seeming men and women of great beauty, living in forests and underground places and caves, or in wells and springs. They have been portrayed to be long-lived or immortal and as beings of magical powers.




    ✨ Description ✨


    The fairest and wisest of all, the elves have been around long before the humans and probably just as long as the dragons, if not longer. They are naturally gifted in the magic and in the arts, and are frequently surrounded with legends and myths.




    ✨ Types ✨


    Radiant - These elves reside at the heart of the Elven cities and are usually brought up to be The Nobles, Diplomats, or wise magic users of the Elven race. They are trained in only the most of noble abilities; the art of telekinesis. This is considered only a nobles ability for it is a skill that can never be fully mastered, this meaning the mind has unlimited potential. (Must have the power of Telepathy and Telekinesis)

    Shadowed - Trained in the darker arts of magic, these elves are few and far between because the elves fear that too much knowledge of the darkness will consume them and yet, do not shun away from some of their kind mastering these arts, for too little knowledge of such an art would be a mistake, especially since other races practice these arts with such determination and regularity. (Must have the power of Darker Magic)

    Woodland - These elves are raised in the forests of the Elvin lands and trained to live off the land itself. Most elves raised in these lands become the ones who are most connected with nature and are empowered by the forests themselves. These elves mostly become Druid’s, Hunter’s and even some Healer’s. (Must have the power of Stealth)

    Gem - These elves are the most common of all elves and come in the following subclasses:

    • Emerald - Trained in only Elemental magic, these elves become the most powerful of all elemental magic users, not using only simple natural magic that your woodland druid would. (Must have the power of Natural Magic)


    • Sapphire  - The sapphire elves train in Defensive Magic and become part of the clan of Syroh: an organization of elves whose sole purpose for the elves is to not only protect the Nobles of the Light, but also all the Elvin lands themselves. (Must have the power of Natural Resistance)


    • Ruby  - The Offensive Magic users become the Wizards and Sorcerer’s of the Elves. The Ruby Elves differ from their counter parted Wizards, the Shadowed Elves, who solely practice the more wicked and eviler magic’s. (Must have the power of Wiser Magic)


    • Diamond  - The Diamond Elves are trained in the art of Healing Magic, which lend them to become usually the Keepers of the Elves Faith, becoming priests and priestesses and also, sole healing practitioners for the Nobles of the Light and other important figures of the Elvin race. (Must have the power of Natural Resistance)


    • Amber  - Physical Magic is the magic that not only enhances items and equipment that the elves use, but also the target themselves, although this is not recommended by any practitioner, for to amplify the body too much would have dire and severe consequences on the target body. (Must have the power of Crafting)


    • Onyx  - Astral Magic is the art that is given from the astral plane. Magic users of this type are those who can not only perform summoning, but also take their offensive and defensive capabilities from beyond their physical world.


    Ember - Living at the border between the northern and southern lands, they are very familiar with the dragons and have even been known to inter mingle their races with each other sharing weapons, equipment, knowledge and other such goods. One such mountain springing up from the ground at this border happens to be one filled with magma that sometimes overflows, never violently though. These elves can survive the intense heat that comes with living at the foot of this mountain and in fact, are the only ones that can do so. Also, unlike the other races and cities and such, there is almost no intermingling of ember elves with any other, for to be an ember elf, one must be born around other such elves and in the same environment. (Must have the power of Natural Resistance)

    Aqua - These elves live wherever water is prominent such as lakes, natural fountains, or even underground springs. These are peculiar types of elves in the fact they can naturally breathe underwater, swim incredibly real and are able to survive on land above water, but must be near some source of fresh water to survive. They are unusual also in the way that only they are able to transform. They grow on their arms partial fins and on their feet as well, but only do this while in water, as their the transformations are involuntary. Also, unlike the other races and cities and such, there is almost no intermingling of aqua elves with any other, for to be an aqua elf, one must be born around other such elves and in the same environment. (Must have the power of Water Breathing)





    ✨ Attributes ✨


    Heightened Senses - The ability to be more aware of their surroundings than others.






    ✨ Powers ✨


    Elves are capable of four of the following:

    Natural Magic - The ability to use magic according to the will and gift of nature. This includes healing, poisons, minor elemental damage, and charms.
    Wiser Magic - The ability to use a more “book learned magic”, beyond that which is given by nature. Less natural magic ability is required to use such magic. This includes offensive elemental magic, summoning, and potion making.
    Darker Magic - The ability to use what is the darker side of the magical understanding, and an abomination to the beauty of nature. This includes necromancy, witchcraft, and curses.
    Stealth - The ability to keep well hidden and preserved with their surroundings.
    Animal Speech - The ability to verbally communicate with any animal.
    Seduction - The ability to convince another to do anything by way of emotional, psychological, or sexual persuasion.
    Telepathy - The ability to communicate to another solely by use of the mind.
    Telekinesis - The ability to move and altar things using only the power of the mind.
    Natural Resistance - The ability to resist all poisons and normally unbearable temperature changes.
    Water Breathing - The ability to breathe under all waters.
    Crafting - The ability to construct and create items using available and provided materials.





    ✨ Weaknesses ✨


    Some elves are sensitive to light and harsh temperatures due to their fair skin. All elves' bones are easy to break due to light bone structure.

    Only exception are Ember elves, who due to living in the mountains must have darker complexion and denser bone structure, not allowing them to be as agile as other elves.






    ✨ Occupation ✨


    🔹 Nobles of the Light - Those of noble blood who rule over all of the other elves. Can only be a Noble of the Light with Moderator approval
    🔹 Warrior - Those chosen to be warriors are trained first and foremost to be a soldier.
    🔹 Hunter – A lone individual who travels through the land and keeps the said lands safe from outside intruders.
    🔹 Druid - Druids command nature's wrath, can summon swarms of insects, or even wrap up some poor soul in the earth by use of Natural and Wiser Magic.(Must have Natural and/or Wiser Magic)
    🔹 Tavern Keeper – A keeper of a tavern
    🔹 Farmer - Those who tend to the lands and sell their harvest.
    🔹 Prison Guard - Those who keep the prisoners in their jail cells.
    🔹 Escort - One who guards nobles and important figures across treacherous and dangerous terrains.
    🔹 Necromancer - Those who dabble in Darker Magic to raise the dead for their own purposes or the purposes of others.(Must have Darker Magic).
    🔹 Healer - One who use Natural Magic to heal others.(Must have Natural Magic)
    🔹 Bard - A professional poet who writes the conquests or adventures of certain individuals for the sole purpose of the arts.
    🔹 Crafter – One who fashions lightweight weapons with the use of tools and materials provided. (Must have Crafting).

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